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 IMPORTANT CHANGES!

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Sureshot
Chief Operative
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Number of posts : 5209
Age : 41
Location : Reading, England
Registration date : 2009-02-11

PostSubject: IMPORTANT CHANGES!   Tue Sep 01, 2009 3:10 pm

Ok, well I've been explaining some of the smaller changes that are happening but now here comes the big one!

Agents of the E.P.O.C.H will now be a Sith faction only guild.


This decision was made because we were getting fed up of fighting the idea of having 2 departments and realistically thinking about it some of the classes released on the Republic side never really fitted in with my original vision of the guild. This however doesn't change the fact that we are still in every way neutral and credits are our only real concern.

Now, before some of you Smugglers or Jedi start getting a bit irate with this decision, I can assure you that you have no need to worry. Redwatch has a back up plan so that the guild can still stay playing together, which I'll let him explain fully after me.

Obviously this was a tough decision for me to make but after hearing some of the ideas suggested to me this week I can honestly say that this is the best solution. I also hope that all of you will stay with the guild as I'd hate to lose some of my best agents!

For agents that are in a diplomatic role, I would like you to visit our allies websites and inform them of the news along with letting them know that we are in fact going to be very busy soon with all the changes. Thanks!

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Last edited by Sureshot on Sun Oct 04, 2009 9:06 am; edited 1 time in total
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PostSubject: Re: IMPORTANT CHANGES!   Tue Sep 01, 2009 10:13 pm

Wow...I hope this won't bother republic oriented people too much. However, I still think its the best direction for the guild to take, I was never too keen on the split in the first place.
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Tando
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PostSubject: Re: IMPORTANT CHANGES!   Wed Sep 02, 2009 1:34 am

so does that mean no Alt republic toons in-game? I really hope we don't lose anyone from the republic side Sad

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Lunarwolf
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PostSubject: Re: IMPORTANT CHANGES!   Wed Sep 02, 2009 1:39 am

Sureshot wrote:


Now, before some of you Smugglers or Jedi start getting a bit irate with this decision, I can assure you that you have no need to worry. Redwatch has a back up plan so that the guild can still stay playing together, which I'll let him explain fully after me.

The Republic characters will be well looked after, just like the Sith ones, not to worry.

(Otherwise I'd be a bit humped, for one!)

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Harlequin2
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PostSubject: Re: IMPORTANT CHANGES!   Wed Sep 02, 2009 3:46 am

Ah, snap... EPOCH as Sith? *sigh* Right, I'm off to do some thinking...

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Sureshot
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PostSubject: Re: IMPORTANT CHANGES!   Wed Sep 02, 2009 4:47 am

As L-Dubz has already mentioned guys there really is no need to worry. We'll still all have our Republic characters and be in a guild together, but I'm hoping that Mr. Red will pop on soon and explain it all to you.

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